AWarpsharp2/aWarp: Difference between revisions
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{{FilterCat4|External_filters|Plugin_functions|Adjustment_filters|Sharpeners}} | |||
<tt>aWarp</tt> is designed for a more custom warp-sharpening than <tt>[[/aWarpSharp2|aWarpSharp2]]</tt> allows. | |||
< | |||
< | |||
<br> | <br> | ||
<br> | <br> | ||
| Line 11: | Line 7: | ||
<br> | <br> | ||
::{{Par2| |clip| |}} | ::{{Par2| |clip| |}} | ||
:::Input clip. | |||
<br> | <br> | ||
::{{Par2| |clip| |}} | ::{{Par2| |clip| |}} | ||
:::Edge mask clip; usually the input clip processed by <tt>[[AWarpsharp2/aSobel|aSobel]]</tt> and followed by <tt>[[AWarpsharp2/aBlur|aBlur]]</tt>. | |||
:::If you want more stable results it's good idea to do anti-aliasing and temporal filtering (if necessary) on the edge mask before passing it to the warping stage. | |||
<br> | <br> | ||
::{{Par2|depth|int|3}} | ::{{Par2|depth|int|3}} | ||
:::Strength of the final warping. Negative values result in warping in opposite direction, i.e. will blur the image instead of sharpening. | |||
:::Range: -128 to 127 | |||
:::<span style="color:red">'''Note:'''</span> Chroma channels are internally processed with <code>{{Template:FuncDef|depth}}/2</code>. | |||
<br> | <br> | ||
::{{Par2|chroma|int|4}} | ::{{Par2|chroma|int|4}} | ||
:::Processing mode for chroma | :::Processing mode for the chroma channels (U and V): | ||
:::* 0 : fill with 0x80(128), output is grayscale. | |||
:::* 1 : don't care - chroma will be trashed. | |||
:::* 2 : copy chroma channels from the input clip. | |||
:::* 3 : process chroma; create an edge mask from each chroma channel and use those to warp each chroma channel individually. | |||
:::* 4 : process chroma; use the edge mask from the luma to warp the chroma channels. | |||
:::* 5 : same as 3, but don't process luma. | |||
:::* 6 : same as 4, but don't process luma. | |||
:::Luma plane (Y) is always processed, except for mode 5 and 6 which simply copy the luma channel from the input clip. | |||
<br> | <br> | ||
== Examples == | == Examples == | ||
The following example is identical to <code>[[/aWarpSharp2|aWarpSharp2()]]</code>: | |||
input = [[AviSource]]("Blah.avi") | input = [[AviSource]]("Blah.avi") | ||
edge_mask = input.aSobel(thresh=128, chroma=1).aBlur(blur= | edge_mask = input.aSobel(thresh=128, chroma=1).aBlur(blur=2, type=0, chroma=1)<br> | ||
aWarp(input, edge_mask, depth= | aWarp(input, edge_mask, depth=16, chroma=4) | ||
<br> | <br> | ||
The following examples are written differently but are identical to the one above. | The following examples are written differently but are identical to the one above. | ||
[[AviSource]]("Blah.avi") | [[AviSource]]("Blah.avi") | ||
aWarp(aSobel().aBlur()) | aWarp(aSobel().aBlur(blur=2, type=0), depth=16) | ||
input = [[AviSource]]("Blah.avi") | input = [[AviSource]]("Blah.avi") | ||
edge_mask = input.aSobel().aBlur()<br> | edge_mask = input.aSobel().aBlur(blur=2, type=0)<br> | ||
aWarp(input, edge_mask) | aWarp(input, edge_mask, depth=16) | ||
<br> | <br> | ||
-------------------------------------------------------- | -------------------------------------------------------- | ||
'''Back to [[aWarpSharp2#Filters|aWarpSharp2]] ←''' | '''Back to [[aWarpSharp2#Filters|aWarpSharp2]] ←''' | ||
Latest revision as of 02:04, 10 November 2015
aWarp is designed for a more custom warp-sharpening than aWarpSharp2 allows.
- aWarp (clip, clip, int "depth", int "chroma")
- clip =
- Input clip.
- clip =
- int depth = 3
- Strength of the final warping. Negative values result in warping in opposite direction, i.e. will blur the image instead of sharpening.
- Range: -128 to 127
- int depth = 3
- Note: Chroma channels are internally processed with
depth/2.
- Note: Chroma channels are internally processed with
- int chroma = 4
- Processing mode for the chroma channels (U and V):
- 0 : fill with 0x80(128), output is grayscale.
- 1 : don't care - chroma will be trashed.
- 2 : copy chroma channels from the input clip.
- 3 : process chroma; create an edge mask from each chroma channel and use those to warp each chroma channel individually.
- 4 : process chroma; use the edge mask from the luma to warp the chroma channels.
- 5 : same as 3, but don't process luma.
- 6 : same as 4, but don't process luma.
- Luma plane (Y) is always processed, except for mode 5 and 6 which simply copy the luma channel from the input clip.
- Processing mode for the chroma channels (U and V):
- int chroma = 4
Examples
The following example is identical to aWarpSharp2():
input = AviSource("Blah.avi") edge_mask = input.aSobel(thresh=128, chroma=1).aBlur(blur=2, type=0, chroma=1)
aWarp(input, edge_mask, depth=16, chroma=4)
The following examples are written differently but are identical to the one above.
AviSource("Blah.avi") aWarp(aSobel().aBlur(blur=2, type=0), depth=16)
input = AviSource("Blah.avi") edge_mask = input.aSobel().aBlur(blur=2, type=0)
aWarp(input, edge_mask, depth=16)
Back to aWarpSharp2 ←