AWarpsharp2/aBlur: Difference between revisions
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== | {{FilterCat4|External_filters|Plugin_functions|Adjustment_filters|Blurring}} | ||
A blurring filter that is usually used to blur the edge mask (the output of [[AWarpsharp2/aSobel|aSobel]]). | |||
<br> | |||
<br> | |||
== [[Script variables|Syntax and Parameters]] == | |||
:{{Template:FuncDef|aBlur (''clip'', ''int'' "blur", ''int'' "type", ''int'' "chroma")}} | |||
<br> | |||
::{{Par2| |clip| }} | |||
:::Input clip. | |||
<br> | |||
::{{Par2|blur|int|3}} | |||
:::Range: 0 to 100<br> | |||
:::Number of blur passes over edge mask. Higher values increase blurring strength. Less passes increase sharpening effect, but can produce major artifacts with high {{Template:FuncDef3|depth}} and {{Template:FuncDef3|thresh}}. | |||
:::You can use values higher than 100, but probably won't see any difference. Chroma is processed with <code>({{Template:FuncDef|blur}}+1)/2</code> passes.<br> | |||
{{ | :::<span style="color:red">'''Note:'''</span> Unless {{Template:FuncDef3|blur}} is specifically set, it will default to 2 if <code>{{Template:FuncDef3|type}}=0</code>. | ||
: | <br> | ||
:: | ::{{Par2|type|int|1}} | ||
: | :::Type of blur: | ||
:: | :::* 0 : radius 6 blur (some kind of 13x13 average). | ||
:: | :::* 1 : radius 2 blur (some kind of 5x5 average), requires around 8x more passes than <code>{{Template:FuncDef3|type}}=0</code> for the same effect (will be 2.5x slower), but will produce better quality. | ||
<br> | |||
::{{Par2|chroma|int|1}} | |||
:::Processing mode for the chroma channels (U and V): | |||
:::* 0 : fill with 0x80(128), output is grayscale. | |||
:::* 1 : don't care - chroma will be trashed. | |||
:::* 2 : copy chroma planes from the input clip. | |||
:::* 3 : process chroma. | |||
:::* 4 : process chroma. | |||
:::* 5 : process chroma but copy the luma plane from the input clip. | |||
:::* 6 : process chroma but copy the luma plane from the input clip. | |||
:::Luma plane (Y) is always processed, except for mode 5 and 6. | |||
<br> | <br> | ||
== Examples == | |||
aBlur with default settings: | |||
[[AviSource]]("Blah.avi") | |||
aBlur(blur=3, type=1, chroma=1) | |||
<br> | <br> | ||
-------------------------------------------------------- | |||
'''Back to [[aWarpSharp2#Filters|aWarpSharp2]] ←''' | |||
Latest revision as of 00:55, 6 December 2015
A blurring filter that is usually used to blur the edge mask (the output of aSobel).
- aBlur (clip, int "blur", int "type", int "chroma")
- clip =
- Input clip.
- clip =
- int blur = 3
- int blur = 3
- Range: 0 to 100
- Range: 0 to 100
- Number of blur passes over edge mask. Higher values increase blurring strength. Less passes increase sharpening effect, but can produce major artifacts with high depth and thresh.
- You can use values higher than 100, but probably won't see any difference. Chroma is processed with
(blur+1)/2passes.
- Note: Unless blur is specifically set, it will default to 2 if
type=0.
- Note: Unless blur is specifically set, it will default to 2 if
- int type = 1
- Type of blur:
- 0 : radius 6 blur (some kind of 13x13 average).
- 1 : radius 2 blur (some kind of 5x5 average), requires around 8x more passes than
type=0for the same effect (will be 2.5x slower), but will produce better quality.
- Type of blur:
- int type = 1
- int chroma = 1
- Processing mode for the chroma channels (U and V):
- 0 : fill with 0x80(128), output is grayscale.
- 1 : don't care - chroma will be trashed.
- 2 : copy chroma planes from the input clip.
- 3 : process chroma.
- 4 : process chroma.
- 5 : process chroma but copy the luma plane from the input clip.
- 6 : process chroma but copy the luma plane from the input clip.
- Luma plane (Y) is always processed, except for mode 5 and 6.
- Processing mode for the chroma channels (U and V):
- int chroma = 1
Examples
aBlur with default settings:
AviSource("Blah.avi") aBlur(blur=3, type=1, chroma=1)
Back to aWarpSharp2 ←