SeeSaw
| Abstract | |
|---|---|
| Author | Didée | 
| Version | 0.3g | 
| Download | SeeSaw.avs | 
| Category | Sharpeners | 
| License | |
| Discussion | Doom9 Thread | 
| Contents | 
Description
SeeSaw is a function that uses a balance of denoising and sharpening to enhance a clip. This function provides a (simple) implementation of the "crystality sharpen" principle. In conjunction with a user-specified denoised clip, the aim is to enhance weak detail, hopefully without oversharpening or creating jaggies on strong detail, and produce a result that is temporally stable without detail shimmering, while keeping everything within reasonable bitrate requirements. This is done by intermixing source, denoised source and a modified sharpening process, in a seesaw-like manner. (Full Name: "Denoiser-and-Sharpener-are-riding-the-SeeSaw" )
Requirements
AviSynth 2.5.8 or greater
- Progressive input only
- Supported color formats: YV12
Required Plugins
- MaskTools2
- RemoveGrain- part of the RemoveGrain v1.0b package.
- RgTools - recommended drop-in replacement for RemoveGrain!
Syntax and Parameters
- SeeSaw (clip clp, clip "denoised", int "NRlimit",int "NRlimit2", float "Sstr", int "Slimit", float "Spower", float "SdampLo", float "SdampHi", float "Szp", float "bias", int "Smode", int "sootheT", int "sootheS", float "ssx", float "ssy")
- clip  clp =   
 - Input clip; the noisy source.
 
 
- clip  clp =   
- clip  denoised =   
 - Input clip; denoised clip.
- You're very much encouraged to feed your own custom denoised clip into SeeSaw. If the "denoised" clip parameter is omitted, a simple "spatial pressdown" filter is used.
 
 
- clip  denoised =   
- int  NRlimit = 2 
 - Absolute limit for pixel change by denoising
 
 
- int  NRlimit = 2 
- int  NRLimit2 = NRlimit+1 
 - Limit for intermediate denoising
 
 
- int  NRLimit2 = NRlimit+1 
- float  Sstr = 1.5 
 - Sharpening strength (don't touch this too much).
 
 
- float  Sstr = 1.5 
- int  Slimit = NRlimit+2 
 - Positive: absolute limit for pixel change by sharpening negative: pixel's sharpening difference is reduced to diff = pow(diff,1/abs(limit))
 
- Positive: absolute limit for pixel change by sharpening negative: pixel's sharpening difference is reduced to 
 
- int  Slimit = NRlimit+2 
- float  Spower = 4 
 - Exponent for modified sharpener.
 
 
- float  Spower = 4 
- float  Szp = 16+2 
 - Zero point - below: overdrive sharpening - above: reduced sharpening.
 
 
- float  Szp = 16+2 
- float  SdampLo = Spower+1 
 - Reduces overdrive sharpening for very small changes.
 
 
- float  SdampLo = Spower+1 
- float  SdampHi = 24 
 - Further reduces sharpening for big sharpening changes. Try 15~30. "0" disables.
 
 
- float  SdampHi = 24 
- float  bias = 49 
 - Bias towards detail ( >= 50 ), or towards calm result ( < 50 ).
 
 
- float  bias = 49 
- int  Smode = ssx<1.35 ? 11 : ssx<1.51 ? 20 : 19 
 - RemoveGrain mode used in the modified sharpening function (sharpen2).
 
 
- int  Smode = ssx<1.35 ? 11 : ssx<1.51 ? 20 : 19 
- int  sootheT = 49 
 - 0=minimum, 100=maximum soothing of sharpener's temporal instability.
- (-100 .. -1 : will chain 2 instances of temporal soothing.)
 
 
- int  sootheT = 49 
- int  sootheS = 0 
 - 0=minimum, 100=maximum smoothing of sharpener's spatial effect.
 
 
- int  sootheS = 0 
- float  ss_x = 1.5 
 
- float  ss_y = 1.5 
 - SeeSaw doesn't require supersampling urgently, if at all, small values ~1.25 seem to be enough.
 
 
- float  ss_x = 1.5 
Examples
avisource("Blah.avi")
SeeSaw()
a = TheNoisySource b = a.YourPreferredDenoising() SeeSaw( a, b, [parameters] )
Changelog
Version Date(D/M/Y) Changes
0.3g 15/12/2015 - Mod by StainlessS * Force int call arguments to user script function float params to be explicit floats.
0.3f 13/12/2006 - Mod by foxyshadis * Update to use MaskTools2.
0.3e 02/01/2006 - Renamed "Sdamp" to "SdampLo" - "SdampHi" (new) will further reduce sharpening on detail that's already strong (even less aliasing, hopefully) - "SootheT=0" and "NRlimit=0" now are really NOPs (formerly these cases applied YV12Lutxy, with zero effect.) - Todo: replace [additive] sharpening with [multiplication] sharpening
External Links
Download: SeeSaw.avs : Current version, using masktools2.
Discussion: Doom9 thread.
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