File:ToneEq1.png

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Revision as of 07:45, 13 January 2016 by Raffriff42 (talk | contribs) (<math>g(n,s) = level * sin(2*pi*(frequency*n/framerate + s*frequency/samplerate))</math>)
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<math>g(n,s) = level * sin(2*pi*(frequency*n/framerate + s*frequency/samplerate))</math>

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current07:45, 13 January 2016Thumbnail for version as of 07:45, 13 January 2016680 × 21 (2 KB)Raffriff42 (talk | contribs)<math>g(n,s) = level * sin(2*pi*(frequency*n/framerate + s*frequency/samplerate))</math>

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