AVSCube

From Avisynth wiki
(Difference between revisions)
Jump to: navigation, search
m (doc update and archived link)
(Examples)
Line 47: Line 47:
 
Apply 3D LUT to HDR10 PQ clip obtained from [[DGSource]]() to go to HLG:
 
Apply 3D LUT to HDR10 PQ clip obtained from [[DGSource]]() to go to HLG:
 
   
 
   
  #Indexing
+
  # Source
  DGSource("THE GREAT WALL.dgi")
+
  DGSource("THE GREAT WALL.dgi")<br>
  #From 4:2:0 10bit planar Narrow Range to RGB Planar 16bit Full Range
+
  # From Limited Range 10bit YUV420 to 16bit Full Range Planar RGB
  [[Avsresize#z_ConvertFormat|z_ConvertFormat]](pixel_type="RGBP16", colorspace_op="2020:st2084:2020:limited=>rgb:st2084:2020:full", resample_filter_uv="spline64", dither_type="error_diffusion")<br>
+
  [[Avsresize#z_ConvertFormat|z_ConvertFormat]](pixel_type="RGBP16", colorspace_op="2020:st2084:2020:limited=>rgb:st2084:2020:full", dither_type="error_diffusion")<br>
  #From PQ to HLG with 16bit precision
+
  # Load and apply [https://github.com/FranceBB/LinearTransformation "PQ_to_HLG.cube"] to go from PQ to HLG
  Cube("...\test.cube")<br>
+
  Cube("PQ_to_HLG.cube")<br>
  #From RGB 16bit planar Full Range to YUV420 10bit planar Narrow Range with dithering
+
  # From 16bit Full Range Planar RGB to Limited Range 10bit YUV420 with dithering
  [[Avsresize#z_ConvertFormat|z_ConvertFormat]](pixel_type="YUV420P10", colorspace_op="rgb:std-b67:2020:full=>2020:std-b67:2020:limited", resample_filter_uv="spline64", dither_type="error_diffusion")
+
  [[Avsresize#z_ConvertFormat|z_ConvertFormat]](pixel_type="YUV420P10", colorspace_op="rgb:std-b67:2020:full=>2020:std-b67:2020:limited", dither_type="error_diffusion")
  
 
<br>
 
<br>

Revision as of 18:54, 21 August 2022

Abstract
Author Donald Graft
Version v1.3
Download avscube_1.3.zip
Category Adjustment Filters
License Open source
Discussion Doom9 Thread

Contents

Description

AviSynth+ plugin to load and apply Adobe 3D LUTs to a clip. Ported from VapourSynth timecube plugin.

Requirements


Syntax and Parameters

Cube (clip, string "cube", int "cpu", bool "fullrange")


clip   =
Input clip; the filter receives and delivers the RGBP16 color space.


string  cube = ""
Full path of the 3D LUT file. This must be an Adobe *.cube file.


int  cpu = INT_MAX
cpu: default INT_MAX, which selects best SIMD.
  • 0 : SIMD_NONE
  • 1 : SIMD_SSE42
  • 2 : SIMD_AVX2
  • 3 : SIMD_AVX512


bool  fullrange = true
  • false : limited range
  • true : full range


Examples

Apply 3D LUT to clip obtained from BlankClip:

BlankClip(pixel_type="RGBP16", color=$ff0000)
Cube("...\test.cube")
ConvertToYUV420()

Apply 3D LUT to HDR10 PQ clip obtained from DGSource() to go to HLG:

# Source
DGSource("THE GREAT WALL.dgi")
# From Limited Range 10bit YUV420 to 16bit Full Range Planar RGB z_ConvertFormat(pixel_type="RGBP16", colorspace_op="2020:st2084:2020:limited=>rgb:st2084:2020:full", dither_type="error_diffusion")
# Load and apply "PQ_to_HLG.cube" to go from PQ to HLG Cube("PQ_to_HLG.cube")
# From 16bit Full Range Planar RGB to Limited Range 10bit YUV420 with dithering z_ConvertFormat(pixel_type="YUV420P10", colorspace_op="rgb:std-b67:2020:full=>2020:std-b67:2020:limited", dither_type="error_diffusion")


Changelog

Version         Date            Changes
v1.3            2022/01/21      - Updated to timecube version 1.3 base code.
                                - Added frame properties passthrough.
                                - Updated the help document.
v1.1            2019/01/25      - Rather than upgrade to r2a I ported the fullrange fix only.
v1.0            2018/08/16      - Initial release


Archived Downloads

Version Download Mirror
v1.3 avscube_1.3.zip avscube_1.3.zip
v1.1 avscube_1.1.rar avscube_1.1.rar
v1.0 avscube_1.0.rar avscube_1.0.rar


External Links




Back to External Filters

Personal tools