GBlur: Difference between revisions

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== [[Script variables|Syntax and Parameters]] ==
== [[Script variables|Syntax and Parameters]] ==
:{{Template:FuncDef|<!-- function name -->GBlur(''clip'', ''<!-- par 1 type -->int'' "<!-- par 1 name -->rad", ''<!-- par 2 type -->float'' "<!-- par 2 name -->sd", ''<!-- par 3 type -->bool'' "<!-- par 3 name -->u ",''<!-- par 4 type -->bool'' <!-- par 4 name -->v")}}
:{{Template:FuncDef| GBlur (clip, int "rad", float "sd", bool "u", bool "v")}}
<br>
<br>
::{{Par2| |clip| }}
::{{Par2| |clip| }}
:::Input clip.      
::: Input clip.  
<br>
<br>
::{{Par2|<!-- par 1 type -->int|<!-- par 1 name -->size|<!-- par 1 default value -->3}}
::{{Par2|rad|int|3}}
:::<!-- par 1 description --> Number between 3 to 8. size X size blurring results .
::: Radius of grid to use.
 
 
::* Number between 3 to 8
<br>
<br>
::{{Par2|<!-- par 2 type -->float|<!-- par 2 name -->sd|<!-- par 2 default value -->1.5}}
::{{Par2|rad|float|1.5}}
:::<!-- par 2 description --> Greater than 0. Standard deviation determines weightage of outer pixels.
::: Standard deviation.
 
 
::* More than 0
<br>
<br>
::{{Par2|<!-- par 3 type -->bool|<!-- par 3 name -->u|<!-- par 3 default value -->false}}
::{{Par2|u|bool|false}}
:::<!-- par 3 description --> In case of YUY2 or Planar u plane  also to be cleaned .
::: Is u plane smoothing required?
<br>
::{{Par2|<!-- par 4 type -->bool|<!-- par 4 name -->v|<!-- par 4 default value -->false}}
:::<!-- par 3 description --> In case of YUY2 or Planar v  plane also to be cleaned . .
<br>
<br>
::{{Par2|v|bool|false}}
::: Is v plane smoothing required?
<br>
<br>



Revision as of 08:26, 18 June 2018

Abstract
Author V.C.Mohan
Version 17 Oct 2017
Download Download
Category External filters
License GPLv2
Discussion modPlus plugin for avisynth+


Description

GBlur smoothes an image by use of separable symmetric matrix of convolution coefficients. Full Discription

Requirements

  • AviSynth+ r2347 or greater.


GBlur (clip, int "rad", float "sd", bool "u", bool "v")


clip   =
Input clip.


int  rad = 3
Radius of grid to use.


  • Number between 3 to 8


float  rad = 1.5
Standard deviation.


  • More than 0


bool  u = false
Is u plane smoothing required?


bool  v = false
Is v plane smoothing required?


Examples

GBlur()
GBlur(rad = 4,sd = 1.0, u = true, v = false)



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