SangNom2: Difference between revisions
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Created page with "== SangNom2 == Reimplementation of the old MarcFD's SangNom filter. Output is not completely but mostly identical. <br> === What's different === * It's open source * Correct..." |
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== SangNom2 == | {{FilterCat|External_filters|Restoration_filters|Deinterlacers}} | ||
[[Category:Plugins]] | |||
{{Filter3 | |||
| {{Author/tp7}} | |||
| v0.35 | |||
| [http://github.com/tp7/SangNom2/releases/download/0.35/SangNom2-x86.zip SangNom2-x86.zip] | |||
| Deinterlacing | |||
| [http://opensource.org/licenses/MIT MIT] | |||
|}} | |||
<br> | |||
== Description == | |||
:SangNom2 is a reimplementation of MarcFD's old [[SangNom]] filter. The output is not completely but mostly identical. | |||
<br> | |||
==== What's different ==== | |||
:*It's open source | |||
:*Correct borders processing | |||
:*Additional colorspace support | |||
:*Multithreading support | |||
:*Requires [[SSE2]] | |||
:: *Single threaded performance is mostly identical to the old version despite this plugin using [[SSE2]]. | |||
<br> | <br> | ||
==== Y8 ==== | |||
== | :One of the most important differences is [[Y8]] support in AviSynth 2.6. This enables much faster anti-aliasing | ||
:(especially when used with FTurn plugin) without any chroma processing. See [[maa]] for example. | |||
<br> | |||
== Requirements == | |||
:- [http://forum.doom9.org/showthread.php?t=168764 AviSynth 2.6.0 Alpha5] or later | |||
:- Supported color formats: [[Y8]], [[YV12]], [[YV16]], [[YV24]], [[YV411]] | |||
:- [[SSE2]] capbale CPU | |||
<br> | <br> | ||
== [[Script variables|Syntax and Parameters]] == | |||
:{{Template:FuncDef|SangNom2 (''clip'', ''int'' "order", ''int'' "aa", ''int'' "aac", ''int'' "threads")}} | |||
<br> | |||
::{{Par2|order|int|1}} | |||
:::Order of deinterlacing: | |||
::::*0 : Double frame rate, top and bottom fields are kept but [[DoubleWeave]] must be called before SangNom2. | |||
::::*1 : Single frame rate, keep top field. | |||
::::*2 : Single frame rate, Keep bottom field. | |||
<br> | <br> | ||
::{{Par2|aa|int|48}} | |||
:::Strength of luma anti-aliasing. | |||
<br> | |||
::{{Par2|aac|int|0}} | |||
:::Strength of chroma anti-aliasing. The original [[SangNom]] always assumes {{Template:FuncDef|aa}}=0 for chroma processing. This makes some use | |||
:::cases harder to implement, so additional parameter {{Template:FuncDef|aac}} was introduced. It's the same as {{Template:FuncDef|aa}} but for chroma. Default value | |||
:::is 0 to maintain backward compatibility. | |||
<br> | |||
This plugin uses min(number of logical processors, 4) threads to do its job. | ::{{Par2|threads|int| }} | ||
In my tests performance doesn't get any better when using more than 4 threads. | :::Control how many threads SangNom2 uses. This plugin uses min(number of logical processors, 4) threads to do its job. In my | ||
:::tests performance doesn't get any better when using more than 4 threads. Internally it uses a simple thread pool. | |||
Internally it uses a simple thread pool | <br> | ||
== Changelog == | |||
== | Version Date Changes<br> | ||
v0.35 11/26/2013 - x64 build added. | |||
Confirmed to be a little slower than x86 on some resolutions with 4 threads and faster in other cases.<br> | |||
v0.3 07/26/2013 - This plugin now works only with AviSynth 2.6 Alpha4 or later. All previous versions are not supported. | |||
=== | Download previous release if you need that. | ||
- This version adds aac parameter, which allows to configure chroma aa strength. | |||
- It now also works on YV24 correctly, instead of processing only half chroma resolution.<br> | |||
v0.2 07/14/2013 - Second release, containing some significant performance improvements. | |||
- This plugin is now threaded with min(number of logical processors, 4) threads used by default. | |||
To change number of threads, just use threads parameter.<br> | |||
v0.1 07/13/2013 - First public release. | |||
Should be more or less stable but doesn't include many improvements. | |||
<br> | |||
== Archived Downloads == | |||
{| class="wikitable" border="1"; width="400px" | |||
|- | |||
!!width="100px"| Version | |||
!!width="150px"| Download | |||
!!width="150px"| Source Code | |||
|- | |||
!v0.35 | |||
|[http://github.com/tp7/SangNom2/releases/download/0.35/SangNom2-x86.zip SangNom2-x86.zip] | |||
[http://github.com/tp7/SangNom2/releases/download/0.35/SangNom2-x64.zip SangNom2-x64.zip] | |||
|[http://github.com/tp7/SangNom2/archive/0.35.zip 0.35.zip] | |||
|- | |||
!v0.3 | |||
|[http://github.com/tp7/SangNom2/releases/download/v0.3/SangNom2.dll SangNom2.dll] | |||
|[http://github.com/tp7/SangNom2/archive/v0.3.zip v0.3.zip] | |||
|- | |||
!v0.2 | |||
|[http://github.com/tp7/SangNom2/releases/download/v0.2/SangNom2.dll SangNom2.dll] | |||
|[http://github.com/tp7/SangNom2/archive/v0.2.zip v0.2.zip] | |||
|- | |||
!v0.1 | |||
|[http://github.com/tp7/SangNom2/releases/download/v0.1/SangNom2.dll SangNom2.dll] | |||
|[http://github.com/tp7/SangNom2/archive/v0.1.zip v0.1.zip] | |||
|} | |||
<br> | |||
== External Links == | |||
*[http://forum.doom9.org/showthread.php?t=168315 Doom9 Forum] - SangNom2 discussion. | |||
Revision as of 21:02, 10 May 2014
| Abstract | |
|---|---|
| Author | tp7 |
| Version | v0.35 |
| Download | SangNom2-x86.zip |
| Category | Deinterlacing |
| License | MIT |
| Discussion | |
Description
- SangNom2 is a reimplementation of MarcFD's old SangNom filter. The output is not completely but mostly identical.
What's different
- It's open source
- Correct borders processing
- Additional colorspace support
- Multithreading support
- Requires SSE2
- *Single threaded performance is mostly identical to the old version despite this plugin using SSE2.
Y8
- One of the most important differences is Y8 support in AviSynth 2.6. This enables much faster anti-aliasing
- (especially when used with FTurn plugin) without any chroma processing. See maa for example.
Requirements
- - SSE2 capbale CPU
- SangNom2 (clip, int "order", int "aa", int "aac", int "threads")
- int order = 1
- Order of deinterlacing:
- int order = 1
- 0 : Double frame rate, top and bottom fields are kept but DoubleWeave must be called before SangNom2.
- 1 : Single frame rate, keep top field.
- 2 : Single frame rate, Keep bottom field.
- int aa = 48
- Strength of luma anti-aliasing.
- int aa = 48
- int aac = 0
- Strength of chroma anti-aliasing. The original SangNom always assumes aa=0 for chroma processing. This makes some use
- cases harder to implement, so additional parameter aac was introduced. It's the same as aa but for chroma. Default value
- is 0 to maintain backward compatibility.
- int aac = 0
- int threads =
- Control how many threads SangNom2 uses. This plugin uses min(number of logical processors, 4) threads to do its job. In my
- tests performance doesn't get any better when using more than 4 threads. Internally it uses a simple thread pool.
- int threads =
Changelog
Version Date Changes
v0.35 11/26/2013 - x64 build added. Confirmed to be a little slower than x86 on some resolutions with 4 threads and faster in other cases.
v0.3 07/26/2013 - This plugin now works only with AviSynth 2.6 Alpha4 or later. All previous versions are not supported. Download previous release if you need that. - This version adds aac parameter, which allows to configure chroma aa strength. - It now also works on YV24 correctly, instead of processing only half chroma resolution.
v0.2 07/14/2013 - Second release, containing some significant performance improvements. - This plugin is now threaded with min(number of logical processors, 4) threads used by default. To change number of threads, just use threads parameter.
v0.1 07/13/2013 - First public release. Should be more or less stable but doesn't include many improvements.
Archived Downloads
| Version | Download | Source Code |
|---|---|---|
| v0.35 | SangNom2-x86.zip | 0.35.zip |
| v0.3 | SangNom2.dll | v0.3.zip |
| v0.2 | SangNom2.dll | v0.2.zip |
| v0.1 | SangNom2.dll | v0.1.zip |
External Links
- Doom9 Forum - SangNom2 discussion.