SmoothUV

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{{FilterCat|External_filters|Denoisers|Spatial Denoisers}}
 
{{FilterCat|External_filters|Denoisers|Spatial Denoisers}}
{{Filter2
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{{Filter3
 
| {{Author/Kurosu}}
 
| {{Author/Kurosu}}
 
| v1.4.0
 
| v1.4.0
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== Description ==
 
== Description ==
 
: A spatial denoising that started out as a simple port of [http://web.archive.org/web/20031209123415/http://www.doki.ca/filters/ SmartSmoothIQ], but evolved into something more generic.
 
: A spatial denoising that started out as a simple port of [http://web.archive.org/web/20031209123415/http://www.doki.ca/filters/ SmartSmoothIQ], but evolved into something more generic.
: SmoothUV also uses the processes luma and chroma separately. I
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: SmoothUV processes the luma and chroma separately and it includes a general denoising function called [[SmoothUV/SSHiQ|SSHiQ]] and one specialized in derainbowing, [[SmoothUV/SmoothUV|SmoothUV]].
: It includes a general function called [[SmoothUV/SSHiQ|SSHiQ]] and one specialized in derainbowing, [[SmoothUV/SmoothUV|SmoothUV]]
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== Requirements ==
 
== Requirements ==
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<br>
 
<br>
 
== Filters ==
 
== Filters ==
{{PluginFilterTable}}
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{{PluginFilterTable2}}
 
{{PluginFilterRow|SmoothUV|SmoothUV|
 
{{PluginFilterRow|SmoothUV|SmoothUV|
 
A derainbowing filter.
 
A derainbowing filter.

Revision as of 19:25, 15 June 2014

Abstract
Author Kurosu
Version v1.4.0
Download smoothuv_dll_20030902.zip
Category Spatial Denoisers
License GPLv2
Discussion


Contents

Description

A spatial denoising that started out as a simple port of SmartSmoothIQ, but evolved into something more generic.
SmoothUV processes the luma and chroma separately and it includes a general denoising function called SSHiQ and one specialized in derainbowing, SmoothUV.


Requirements

- AviSynth 2.5.8 or later
- Progressive input only
- Supported color formats: YV12
- MMX capable CPU


Filters

Filter Description Color format
SmoothUV

A derainbowing filter.

YV12
SSHiQ

A general purpose spatial denoising filter.

YV12



Changelog

Version      Date            Changes
v1.4.0 2003/09/02 - Fixed HQ mode for radius > 4 - Added radius 7
v1.3.1 2003/08/31 - Speed improvement - Increased the edge influence, therefore increasing the HiQ part :)
v1.3 - Interlaced modes work without crashing - Interlaced HiQ mode work (normal interlaced mode was used before) - Add support for radii 5 and 6, at the cost of speed; could add bigger radius but it's starting to be really useless - Fixed convolution: all pixels intended to be used are now used - Speed improvement; but with the above fix, you shouldn't notice it :)
v1.2 - Fixes to SmoothUV
v1.1 - First public release


Links

  • Archive.org - SmoothUV archived documentation/hompage.





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